July 20, 2013

"Fast Track to Animation" art show


from 18th to 28th July, some of my works as CGMA student will be showcased side by side with other students and instructors artworks at Center Stage Gallery in Burbank LA, during the launch event of the movie Turbo.

Some great Dreamworks artists will be there for book signing and demos!
for more infos and a list of the artists that will attend the event go here.

i live too far away to be there but for anyone in the area i think it is a great opportunity to see some cool arts and meet some of the finest artists in the animation industry. ^^

July 1, 2013

a very nice day spent at home with family and friends, talking and drawing!






lacame.wordpress.com

la-nuke.blogspot.com

June 25, 2013

a sandwich of books!




textures here helped a lot getting all the different kinds of materials.
i wanted to contrast the pant-ish rendering leaving some linework around the dragon, the glasses are not even painted while the eyebrows are practically floating...

April 2, 2013

January 24, 2013


an old drawing that i renewed a lil bit. updates will come soon, miraculously!

September 10, 2012

color monsters and a small tutorial

didn't expected to came out with an entire monster lineup today during the downtimes at work.



again, Nate Wragg's style simplicity and effectiveness keeps inspiring me lots.


i like the idea to reproduce the feeling of a real drawing in photoshop, so here it is my small guide to how i manage to do it!

here is the plain drawing. just a black rough sketch with a color above it.
selecting "drop shadow" from the fx panel...


... i add a small sharp shadow to make the blue spot look like a paper cut.
with FILTER>BRUSH STROKE>SPATTER i add some randomness to linework and edges. (you have to flatten the image to make this effect work properly)
with FILTER>ARTISTIC>ROUGH PASTELS i add some paper texture and pastel melting (again, the image need to be flatten to make it work as above)
finally i add one of my fav paper textures in normal mode around 20%. and here it is, done! =)
here and here a link to my texture paper. hope you enjoy and find useful this small tutorial!

September 6, 2012

CGMA Character Design Classes with Nate Wragg pt.2

again, working around silhouette clarity and shape language and playing with thin vs big / straight versus round.



 


i had chance to study and reproduce the styles of some great artists, in this case it's Ronald Searle and Jay Ward animation style.
Jay Ward animation style study


Ronald Searle's style study

August 13, 2012

CGMA Character Design Classes with Nate Wragg

here is my first 3 weeks of  assignments for the character design animation classes with Nate Wragg at CGMA. i'm having lots of fun, learning many of the basic principles behind the construction of a solid design.







as you might notice, the classes are mostly focusing on how to drive the characters appeal and attitude trough shape language starting from simple shape as triangles, circles or rectangles, making conscious and logical choices on how a certain character should look like given his personality.

that's it for now. hope you readers like my designs! =)

July 20, 2012

sam & max 25th anniversary


this one started from a very small doodle, while at work, right after i read about the 25th anniversary! i hope someone still remember the legendary lucasarts videogame (which me and Luca are trying to replay during our lunch break ) and maybe some of you lucky fellows have even read the original comics!

 and... it's just Sam, i know... but i can't help it, he's my favorite! =)