here is my last assignments for the past two weeks at CGMA. This time the class had to deal with texture blending to render surfaces more realistically. I'm pretty happy of the results but for me it is not that easy to handle such a big amount of details, which makes lights so hard to control. by the way, textures are a great tool to quickly get the feeling of the surface you're looking for, without too many attempts or compromises.
hope you enjoy!
the black sketches on top left are my favourite method to look for the right shapes.
in case you're wondering... no, he's not some kind of navi pirate -.-